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We study the problem of chasing convex bodies online: given a sequence of convex bodies the algorithm must respond with points in an online fashion (i.e., is chosen before is revealed). The objective is to minimize the sum of distances between successive points in this sequence. Bubeck et al. (STOC 2019) gave a -competitive algorithm for this problem. We give an algorithm that is -competitive for any sequence of length .more » « less
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null (Ed.)The applicability of agglomerative clustering, for inferring both hierarchical and flat clustering, is limited by its scalability. Existing scalable hierarchical clustering methods sacrifice quality for speed and often lead to over-merging of clusters. In this paper, we present a scalable, agglomerative method for hierarchical clustering that does not sacrifice quality and scales to billions of data points. We perform a detailed theoretical analysis, showing that under mild separability conditions our algorithm can not only recover the optimal flat partition but also provide a two-approximation to non-parametric DP-Means objective. This introduces a novel application of hierarchical clustering as an approximation algorithm for the non-parametric clustering objective. We additionally relate our algorithm to the classic hierarchical agglomerative clustering method. We perform extensive empirical experiments in both hierarchical and flat clustering settings and show that our proposed approach achieves state-of-the-art results on publicly available clustering benchmarks. Finally, we demonstrate our method's scalability by applying it to a dataset of 30 billion queries. Human evaluation of the discovered clusters show that our method finds better quality of clusters than the current state-of-the-art.more » « less
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Semi-definite programming is a powerful tool in the design and analysis of approximation algorithms for combinatorial optimization problems. In particular, the random hyperplane rounding method of Goemans and Williamson [23] has been extensively studied for more than two decades, resulting in various extensions to the original technique and beautiful algorithms for a wide range of applications. Despite the fact that this approach yields tight approximation guarantees for some problems, e.g., Max-Cut, for many others, e.g., Max-SAT and Max-DiCut, the tight approximation ratio is still unknown. One of the main reasons for this is the fact that very few techniques for rounding semi-definite relaxations are known. In this work, we present a new general and simple method for rounding semi-definite programs, based on Brownian motion. Our approach is inspired by recent results in algorithmic discrepancy theory. We develop and present tools for analyzing our new rounding algorithms, utilizing mathematical machinery from the theory of Brownian motion, complex analysis, and partial differential equations. Focusing on constraint satisfaction problems, we apply our method to several classical problems, including Max-Cut, Max-2SAT, and Max-DiCut, and derive new algorithms that are competitive with the best known results. To illustrate the versatility and general applicability of our approach, we give new approximation algorithms for the Max-Cut problem with side constraints that crucially utilizes measure concentration results for the Sticky Brownian Motion, a feature missing from hyperplane rounding and its generalizations.more » « less
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We study the minimum-cost metric perfect matching problem under online i.i.d arrivals. We are given a fixed metric with a server at each of the points, and then requests arrive online, each drawn independently from a known probability distribution over the points. Each request has to be matched to a free server, with cost equal to the distance. The goal is to minimize the expected total cost of the matching. Such stochastic arrival models have been widely studied for the maximization variants of the online matching problem; however, the only known result for the minimization problem is a tight O(log n)-competitiveness for the random-order arrival model. This is in contrast with the adversarial model, where an optimal competitive ratio of O(log n) has long been conjectured and remains a tantalizing open question. In this paper, we show that the i.i.d model admits substantially better algorithms: our main result is an O((log log log n)^2)-competitive algorithm in this model, implying a strict separation between the i.i.d model and the adversarial and random order models. Along the way we give a 9-competitive algorithm for the line and tree metrics - the first O(1)-competitive algorithm for any non-trivial arrival model for these much-studied metrics.more » « less
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